My journey as the Destined One began with a simple staff and a world of chaos. Little did I know, my path to becoming the true successor to the Great Sage would be defined not just by my skill, but by six ancient relics, each a piece of Sun Wukong's own legend. In 2026, as I recount this tale, the cycle of New Game Plus (NG+) is a familiar rhythm, a path to ultimate power. The first time I faced the Great Sage's Broken Shell, I was but a fledgling. Now, after countless cycles, I understand that true strength lies in mastering these artifacts. Each chapter's end brought a new trial and a new relic, a key to unlocking abilities that would shape my very being. This is the story of how I learned to wield them all.

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The Eyes of Ambition: Craving Eyes

My first true test was the Black Bear Guai, a monstrous guardian at the end of Chapter 1. My victory was hard-fought, and from its defeat, I claimed the Craving Eyes. This relic shimmered with a hungry light, and its power was immediate. Suddenly, the world became clearer. Enemies that held precious Spirits were now wreathed in distinctive blue flames, a hunter's vision granted to me. But the true power lay in the choice of its first perk.

  • Opportune Watcher became my early companion. Generating more Focus with my Light Attacks meant I could unleash charged Heavy Attacks more often, turning the tide of battle and healing my wounds. It was a foundation upon which I built my rhythm.

  • Eagle Eye was a revelation for a more elusive style. Enhancing the Unveiling Strike after Cloud Step turned my defensive vanish into a devastating counter-attack. The dance of stealth and sudden violence was intoxicating.

  • And then there was Keen Insight. A simple, brutal increase to Critical Hit Damage. Paired with the right gear, a fully charged Heavy Attack could shatter a boss's posture in a single, glorious blow. The choice was mine, and thanks to the Shrines, it was never permanent. Experimentation was not just allowed; it was encouraged.

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The Ears of Fury: Fuming Ears

Chapter 2 culminated in a storm of sand and malice against the Yellow Wind Sage. From that tempest, I gained the Fuming Ears. This relic attuned me to the flow of combat itself, enhancing the intricate dance of attacks and defenses. Its perks offered paths to either refined technique or raw, reactive power.

Let's break down the options:

  • All Ears: This required mastering Varied Combos—interrupting light attacks with a heavy. The benefit was subtle, a slight edge for perfect execution.

  • Sound as a Bell: A high-risk, high-reward choice for masters of deflection. It narrowed the perfect window for Rock Solid but refunded precious Mana on success. My timing had to be impeccable.

  • Whistling Wind: Ah, this one. This was a game-changer. 🎯 Every time I perfectly dodged an attack, my own strikes grew stronger. In the relentless assault of later bosses, this passive bonus was almost always active, turning my evasions into a mounting offensive threat. It quickly became a cornerstone of my builds.

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The Nose of Pride: Hubris Nose

The duel with Yellowbrow in Chapter 3 was a clash of wills. His defeat granted me the Hubris Nose, and with it, the very air of the world became richer. Harvestable plants glowed with a new intensity, a forager's boon. This relic focused on my mystical side, enhancing spellcasting and my fiery defenses.

Perk Choice Effect & Synergy Best Used When...
Lingering Aroma Grants a damage bonus after casting any spell. You are running a spell-spam build with multiple post-cast triggers.
In One Breath Empowers Ring of Fire to generate Focus points. Facing slower bosses where you can safely charge attacks.
Hold Breath Increases invincibility frames during your dodge. Always. This is one of the best survivability perks in the game.

Honestly, Hold Breath was a lifesaver. Literally. That extra split-second of invincibility made so many deadly combos survivable. While In One Breath created incredible offensive setups, the sheer defensive utility of a better dodge was unmatched for my journey.

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The Tongue of Envy: Envious Tongue

The Hundred-Eye Daoist Master was a nightmare of perception. Beating him in Chapter 4 felt like unraveling a curse, and the reward was the Envious Tongue. This relic transformed my consumables and healing. Medicines lasted longer passively, and its perks turned my Gourd from a simple heal into a strategic tool.

Refreshing Taste was my early-game nuke. Pop a medicine, gain a massive Crit boost, and erase a health bar with a Focus-charged Heavy Attack. It felt incredible... until I met bosses in later cycles who simply sidestepped the blow. 😅 Spread the Word was fantastic for clearing out mobs of lesser Yaoguai, making exploration a breeze, but it gathered dust in my boss fights. The true gem for endurance battles was Tongue of a Connoisseur. That ~5% extra healing per Soak slot on my drink? With a 4-Slot concoction, my Gourd charges healed nearly a quarter of my health each. In the marathon fights of NG+ and beyond, this sustained healing was the difference between victory and a trip back to the last shrine.

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The Body of Grief: Grieved Body

Chapter 5's climax was a brutal brawl with the Yaksha King. The Grieved Body relic I won was a testament to endurance. Its passive alone was a godsend for the platforming challenges of Chapter 6, turning lethal falls into mere stumbles. Its perks offered straightforward but vital defensive options.

  • Nimble Body: Reduced stamina cost for charged attacks. By the time I got this, stamina management was second nature, making this perk feel a bit redundant.

  • Everlasting Vitality: A flat +60 Max HP. Simple, reliable, always good for padding your health pool.

  • Divine Safeguard: This was the secret weapon. Resistance to the Four Banes (Shock, Poison, etc.) is often more valuable than raw health. Facing a boss that bathes the arena in poison clouds? This perk turns a terrifying fight into a manageable one. Its value is situational, but in those situations, it's indispensable.

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The Mind of Freedom: Freed Mind

This was the ultimate prize, the final piece of the puzzle. To claim Freed Mind, the journey had to be completed not once, but twice in a specific way. First, I had to conquer the base game and reach Chapter 6. Then, before facing the final boss, I sought out and defeated the hidden guardian, Erlang, The Sacred Divinity, unlocking the secret ending. Only then, upon entering NG+, did the Freed Mind and its perks become available. This relic represented transcendence.

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Its perks synergized with the very essence of NG+ gameplay:

  1. Elegance in Simplicity: A clean, powerful boost to Light Attack damage, perfect for sustained pressure.

  2. Unified Minds: This changed everything with my Duplicate spells. They no longer acted randomly; they mirrored my actions. I could time their combo finishers with my own, creating staggering chains of damage that could lock down even the most ferocious bosses. The control was exhilarating.

  3. Unbegotten, Undying: It improved the Life Saving Strand cheat-death spell gained in NG+, but compared to the sheer offensive or synergistic power of the other two, it often felt like a less impactful choice.

The Path to Perfection: NG+ and Beyond

And here lies the true depth of the system. On that first playthrough, I could only choose one perk per relic. But the cycle repeats. Each time I started a New Game Plus run and reclaimed a relic by defeating its chapter boss again, I earned another perk point for it. The goal? To complete the journey three full times, reaching NG4, with every single perk from all six relics active simultaneously.

Imagine it: the constant damage boost from Whistling Wind after every dodge, the extended invincibility from Hold Breath, the massive heals from Tongue of a Connoisseur, the controlled Duplicate army from Unified Minds, all working together. That is the power of the true Destined One. My build evolved from a specialized tool into an arsenal of limitless potential. I could respec for free at any shrine, adapting to every challenge. This was no longer just a journey through a myth; it was a journey towards becoming the myth itself, one relic, one cycle, one perfected choice at a time.